A downloadable game

OutOfTime is a first-person parkour and action game where the player is able to stop the flow of time!

Welcome to the third playtest. The game has changes quite a lot since last playtest. We are excited to test the game again and see what you think and feel. 

Changelog:


 - Combat: Players can now fight against enemies throughout the level.


 - Time Stop rework: Time Stop now acts differently depending on the player action.

        + Walking or Wall running: Time Stops and the player is able to move for ~2 seconds.

        + Jumping or Falling: Time stops for 1 second and the player is only allowed to quickly move to the left or right. When time resumes the player gains a small dash.

        + Sliding: Time Stops and the player is slowed. A crosshair will appear where the player aims. When Time resumes the player will be set to the  location of the crosshair.

 

 - Skilltree: A new skilltree system has been added to the game. This system contains of 2 different type of skills. The  skilltree itself is based on a clock, the player can select only one skill from each circle

        + Inner circle: These skills are extra abilities the player can Unlock. They are activated by the SHIFT button.

        + Outer circle: These skills are passive changes to the player kit. These won't need a button to activate. 


 (NOTE: The music is still a placeholder to showcase time effects!)


And much more! 

Thank you for playtesting please leave some feedback!

https://forms.gle/rLQiy7heajQpTA4ZA

Download

Download
OutOfTime_P3.4.zip 544 MB

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